CAMPUS CONQUEST
PLAYING CARDS
A set of playing cards I created for an immersive life-sized board game hosted by Texas Theme Park Engineering and Design. The full set consists of 20 cards, each with an attacker quest on the front and a corresponding defender quest on the back, which would be handed out to the game’s competing teams. The designs are color coordinated based on the defense and attack roles, and stylistically reference the medieval theme of the game with a design meant to resemble a leather-bound book.


